RadialDistance - This will set a radial from the object to trigger the cutscene. Interact - Call the funtion "StartCutscene()" to start the Cutscene. Collider3D - Uses the object's collider for ...
We’re going to dive into Unity and start building our first 2D game it is always good to first fill out a GDD (Game Design Document) before beginning a project, this allows you to stay in scope and ...