This is a Real-Time Strategy (RTS) game I made in Java using OpenGL 3.2 via the JOGL library. Models are self-designed using Sketchup and imported through a self-written OBJ loader. The game was ...
Metal Slug: Last Survivor is a 2D side-scrolling shooter/fighter game developed as a Computer Graphics (CS307) academic project. Unlike modern game engines (like Unity or Godot) that handle rendering ...
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan. Announced today (February 18th) by Mojang developers ...